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Example-Based Conceptual Styling Framework for Automotive Shapes
   
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Example-Based Conceptual Styling Framework for Automotive Shapes
István Kókai, Jörg Finger, Randall C. Smith, Richard Pawlicki, Thomas Vetter

EUROGRAPHICS Workshop on Sketch-Based Interfaces and Modeling (2007)


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Figure

Using a sketch (upper left picture). Marked points on the sketch (upper left picture) provide the necessary constraints to create the 3D shape (third and fourthlower pictures).
       
 

Abstract
Conceptual design in the automotive industry is a time-consuming process. Iterations between concept sketches, created with traditional two dimensional methods, and 3D digital representations of a prototype are currently one of the big bottlenecks. In this paper we present a framework for an integrated 2D-3D design environment. The core of the framework is a model representing the characteristic lines of automotive shapes built from a set of example shapes. From every example shape we extract the same set of characteristic lines and represent them with a feature vector of deformation gradients. Given a set of constraints, our method can generate a new feature vector with an optimization procedure. We provide examples for meaningful manipulations. We demonstrate that these manipulations are intuitive and create plausible shapes.